/****************************************************************************
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**
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** Copyright (C) 2018 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the Qt VS Tools.
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**
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** $QT_BEGIN_LICENSE:GPL-EXCEPT$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Windows.Forms;
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using Microsoft.VisualStudio;
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using Microsoft.VisualStudio.Shell;
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using Microsoft.VisualStudio.Shell.Interop;
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using Microsoft.VisualStudio.VCProjectEngine;
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using QtVsTools.VisualStudio;
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namespace QtVsTools.Core
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{
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public class WaitDialog : IDisposable
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{
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static IVsThreadedWaitDialogFactory factory = null;
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public IVsThreadedWaitDialog2 VsWaitDialog { get; private set; }
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public bool Running { get; private set; }
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bool? vsDialogCanceled = null;
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public bool Canceled
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{
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get
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{
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if (vsDialogCanceled.HasValue)
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return vsDialogCanceled.Value;
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if (VsWaitDialog == null)
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return false;
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bool canceled = false;
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int res = VsWaitDialog.HasCanceled(out canceled);
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if (res != VSConstants.S_OK)
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return false;
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return canceled;
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}
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private set
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{
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vsDialogCanceled = value;
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}
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}
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private WaitDialog() { }
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static WaitDialog Create(IVsThreadedWaitDialogFactory dialogFactory)
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{
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if (factory == null) {
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factory = dialogFactory ?? VsServiceProvider
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.GetService<SVsThreadedWaitDialogFactory, IVsThreadedWaitDialogFactory>();
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if (factory == null)
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return null;
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}
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IVsThreadedWaitDialog2 vsWaitDialog = null;
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factory.CreateInstance(out vsWaitDialog);
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if (vsWaitDialog == null)
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return null;
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return new WaitDialog
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{
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VsWaitDialog = vsWaitDialog,
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Running = true,
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};
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}
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public static WaitDialog Start(
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string caption,
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string message,
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string progressText = null,
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string statusBarText = null,
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int delay = 0,
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bool isCancelable = false,
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bool showMarqueeProgress = true,
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IVsThreadedWaitDialogFactory dialogFactory = null)
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{
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var dialog = Create(dialogFactory);
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if (dialog == null)
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return null;
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var res = dialog.VsWaitDialog.StartWaitDialog(caption, message, progressText,
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null, statusBarText, delay, isCancelable, showMarqueeProgress);
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if (res != VSConstants.S_OK)
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return null;
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return dialog;
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}
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public static WaitDialog StartWithProgress(
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string caption,
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string message,
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int totalSteps,
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int currentStep = 0,
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string progressText = null,
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string statusBarText = null,
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int delay = 0,
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bool isCancelable = false,
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IVsThreadedWaitDialogFactory dialogFactory = null)
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{
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var dialog = Create(dialogFactory);
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if (dialog == null)
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return null;
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var res = dialog.VsWaitDialog.StartWaitDialogWithPercentageProgress(
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caption, message, progressText, null, statusBarText,
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isCancelable, delay, totalSteps, currentStep);
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if (res != VSConstants.S_OK)
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return null;
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return dialog;
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}
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public void Update(
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string message,
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int totalSteps,
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int currentStep,
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string progressText = null,
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string statusBarText = null,
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bool disableCancel = false)
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{
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if (!Running)
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return;
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bool canceled = false;
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int res = VsWaitDialog.UpdateProgress(message, progressText,
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statusBarText, currentStep, totalSteps, disableCancel, out canceled);
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if (res != VSConstants.S_OK)
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return;
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if (canceled)
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Stop();
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}
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public void Stop()
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{
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if (!Running)
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return;
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Running = false;
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int canceled = 0;
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VsWaitDialog.EndWaitDialog(out canceled);
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Canceled = (canceled != 0);
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}
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void IDisposable.Dispose()
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{
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Stop();
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}
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}
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}
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