<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="ExportSolution" xml:space="preserve">
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<value>Export Solution</value>
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</data>
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<data name="OpenSolution" xml:space="preserve">
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<value>Open Solution</value>
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</data>
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<data name="ProjectExists" xml:space="preserve">
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<value>Project file already exists.</value>
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</data>
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<data name="ExportProject_EditProjectFileManually" xml:space="preserve">
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<value>qmake has generated a .vcproj file, but it needs to be converted.
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To do this you must open the .vcproj file manually.
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(Reason: qmake in Qt3 does not support generation of Visual Studio 2005 .vcproj files)</value>
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</data>
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<data name="ExportProject_ExistsOverwriteQuestion" xml:space="preserve">
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<value>{0} already exists.
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Do you want to overwrite it?</value>
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</data>
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<data name="ExportProject_ExportPriFile" xml:space="preserve">
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<value>Export to .pri File</value>
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</data>
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<data name="ExportProject_NoProjectsToExport" xml:space="preserve">
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<value>Cannot find any Qt 4 projects to export.</value>
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</data>
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<data name="ExportProject_PriFileContainsSpaces" xml:space="preserve">
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<value>The generated .pri file contains paths with spaces. You will not be able to import from this file.
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1. Manually edit the generated .pri file.
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2. Move your project to a location without spaces in the path.
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3. Place the .pri file in another directory.</value>
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</data>
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<data name="ExportProject_ProjectExistsRegenerateOrReuse" xml:space="preserve">
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<value>{0} already exists.
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Select 'Yes' to regenerate the file, and 'No' to use the existing one.</value>
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</data>
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<data name="ExportProject_ProjectOrSolutionCorrupt" xml:space="preserve">
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<value>{0}
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(Maybe the .vcproj or .sln file is corrupt?)</value>
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</data>
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<data name="ExportProject_SelectQtProjectToAdd" xml:space="preserve">
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<value>Select a Qt Project to Add to the Solution</value>
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</data>
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<data name="ExportProject_SolutionProFileBuildIn" xml:space="preserve">
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<value>Do you want a solution .pro file to be built in {0}?</value>
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</data>
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<data name="ExportProject_SubdirsProfileSolutionClose" xml:space="preserve">
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<value>This seems to be a SUBDIRS .pro file. To open this file, the existing
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solution needs to be closed (pending changes will be saved).</value>
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</data>
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<data name="ExportProjectDialog_Cancel" xml:space="preserve">
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<value>&Cancel</value>
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</data>
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<data name="ExportProjectDialog_OK" xml:space="preserve">
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<value>&OK</value>
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</data>
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<data name="ExportProjectDialog_CreatePro" xml:space="preserve">
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<value>Create .pro files for:</value>
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</data>
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<data name="ExportProjectDialog_Project" xml:space="preserve">
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<value>Project &tag:</value>
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</data>
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<data name="ExportProjectDialog_Open" xml:space="preserve">
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<value>Open Created Files</value>
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</data>
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<data name="ExportProjectDialog_CreatePri" xml:space="preserve">
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<value>Create .pri File</value>
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</data>
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<data name="ExportProjectDialog_Title" xml:space="preserve">
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<value>Export Project</value>
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</data>
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<data name="HelperFunctions_CannotWriteEnvQTDIR" xml:space="preserve">
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<value>Cannot write environment variable QTDIR.</value>
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</data>
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<data name="Messages_ErrorOccured" xml:space="preserve">
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<value>The following error occurred:
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</value>
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</data>
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<data name="Messages_Warning" xml:space="preserve">
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<value>Warning:
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</value>
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</data>
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<data name="Messages_SolveProblem" xml:space="preserve">
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<value>
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To solve this problem:
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</value>
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</data>
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<data name="QtProject_CannotConstructWithoutValidProject" xml:space="preserve">
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<value>Cannot construct a QtProject object without a valid project.</value>
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</data>
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<data name="QtProject_CannotAddUicStep" xml:space="preserve">
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<value>Cannot add a uic step to file {0}</value>
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</data>
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<data name="QtProject_CannotAddMocStep" xml:space="preserve">
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<value>Cannot add a moc step to file {0}</value>
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</data>
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<data name="QtProject_CannotRemoveMocStep" xml:space="preserve">
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<value>Cannot remove a moc step from file {0}</value>
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</data>
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<data name="QtProject_CannotAddFilter" xml:space="preserve">
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<value>Project cannot add filter {0}</value>
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</data>
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<data name="QtProject_CannotAddFile" xml:space="preserve">
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<value>Cannot add file {0} to filter.</value>
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</data>
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<data name="QtProject_CannotRemoveFile" xml:space="preserve">
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<value>Cannot remove file {0} from filter.</value>
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</data>
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<data name="QtProject_DeletedFolderFullOrProteced" xml:space="preserve">
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<value>1. Maybe your deleted folder is full.
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2. Or maybe it's write protected.</value>
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</data>
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<data name="QtProject_CannotFindFilter" xml:space="preserve">
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<value>Cannot find filter.</value>
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</data>
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<data name="QtProject_ProjectCannotAddFilter" xml:space="preserve">
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<value>Project cannot add filter {0}</value>
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</data>
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<data name="QtProject_ProjectCannotAddResourceFilter" xml:space="preserve">
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<value>Cannot add a resource filter.</value>
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</data>
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<data name="QtProject_CannotCreateResourceDir" xml:space="preserve">
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<value>Cannot create a resource directory.</value>
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</data>
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<data name="QtProject_CannotAdjustWhitespaces" xml:space="preserve">
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<value>Cannot adjust whitespace or tabs in file (write).
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({0})</value>
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</data>
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<data name="QtProject_CannotReplaceTokenRead" xml:space="preserve">
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<value>Cannot replace token ({0} -> {1}) in file (read).
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({3})</value>
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</data>
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<data name="QtProject_CannotReplaceTokenWrite" xml:space="preserve">
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<value>Cannot replace token ({0} -> {1}) in file (write).
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({3})</value>
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</data>
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<data name="QtProject_FileExistsInProjectFolder" xml:space="preserve">
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<value>The file {0} exists in your project folder. Qt VS Tools will overwrite the existing file.
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Select 'Yes' to overwrite, select 'No' to keep the existing file and automatically add it to the project.</value>
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</data>
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<data name="QtVersionManager_CannotLoadQtVersion" xml:space="preserve">
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<value>Cannot load the default Qt version.</value>
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</data>
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<data name="Resources_QtVsTools" xml:space="preserve">
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<value>Qt VS Tools</value>
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</data>
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<data name="Resources_SourceFiles" xml:space="preserve">
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<value>Source Files</value>
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</data>
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<data name="Resources_HeaderFiles" xml:space="preserve">
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<value>Header Files</value>
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</data>
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<data name="Resources_FormFiles" xml:space="preserve">
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<value>Form Files</value>
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</data>
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<data name="Resources_ResourceFiles" xml:space="preserve">
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<value>Resource Files</value>
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</data>
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<data name="Resources_TranslationFiles" xml:space="preserve">
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<value>Translation Files</value>
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</data>
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<data name="Resources_GeneratedFiles" xml:space="preserve">
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<value>Generated Files</value>
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</data>
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<data name="QtProject_CannotFindCustomBuildTool" xml:space="preserve">
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<value>Could not find custom build tool for {0}.</value>
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</data>
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<data name="QtProject_CannotAccessUserFile" xml:space="preserve">
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<value>Could not add QTDIR to {0}'s .user file.</value>
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</data>
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<data name="ImportProject_CannotConvertProject" xml:space="preserve">
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<value>Could not convert project file {0} to Qt/MSBuild.</value>
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</data>
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<data name="Resources_OtherFiles" xml:space="preserve">
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<value>Other Files</value>
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</data>
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<data name="WaitDialogRefreshMoc" xml:space="preserve">
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<value>Updating moc steps...</value>
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</data>
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<data name="CannotChangeQtVersion" xml:space="preserve">
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<value>The Qt version of at least one project cannot be changed.</value>
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</data>
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<data name="DeleteGeneratedFilesError" xml:space="preserve">
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<value>The generated files cannot be deleted.</value>
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</data>
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</root>
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